Dinosaurs game developed in Unity.
Highlights:
- Working on Inverse Kinematics for the dinosaur walk cycles
- Custom waterfall shaders
- Mastodon with water stream particles, able to grow garden vegetables
- Toggle-able waterfall particles via external lever
- Working with a bigger team allowed us to tackle many difficult challenges together
When: 2021
Studio: Sago Mini
Lead Developer: Tassio Knop
Developer: Nik Aggarwal
Developer: Nik Aggarwal
Play Designer: Richard Hamer
Lead Artist: Katherine Elliott
Artist: Elaine Hsu
Artist: Kyle Reed
Technical Artist: Rachel Theil
Technical Artist: Vivian Siobhan Wong
Technical Artist: Michael Guattery
Animator: Yuliya Boublikova
Sound Design & Music: Danny Simmons
Art Director: Aaron Leighton
Technical Director: John Park
Release Manager: Danielle Rainey
Lead Artist: Katherine Elliott
Artist: Elaine Hsu
Artist: Kyle Reed
Technical Artist: Rachel Theil
Technical Artist: Vivian Siobhan Wong
Technical Artist: Michael Guattery
Animator: Yuliya Boublikova
Sound Design & Music: Danny Simmons
Art Director: Aaron Leighton
Technical Director: John Park
Release Manager: Danielle Rainey
More info can be found at: https://sagomini.com/apps/dinosaurs/